Stanford University. Research areas include volume rendering, rendering algorithms and systems, 3D scanning, image-based rendering, virtual reality, compression of graphics objects, user interfaces for visualization, high-performance graphics architec...
Research projects include multidimensional geometric modeling, distances in geometric modeling, finding zeros of multidimensional functions, and computer algebra in geometric modeling.
Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments.